
Or would this be worse than what I'm already experiencing in Vanilla? Are there any other notable source ports for Half-Life other than Xash3D?ĮDIT: Just realised like 10 minutes after I posted this that I posted this in the Source Ports section. I also imagine that it might come with it's own issues, being based on the Quake source code with the new GoldSrc features reverse engineered, so I don't know if it's fully compatible yet.

I'm wondering if Xash3D might be more suitable? As far as I can tell it's the "definitive" source port, but there's not many people playing Half Life source ports to begin with.

It's honestly a shame that Valve haven't really bothered to maintain it. The main issue is mouselook and strafe turning is jagged and give me motion sickness, but there's other little bugs throughout the game that overall downgrade the gameplay experience, with scripted events not working properly, fonts being wrong, voicelines getting cut off, graphical issues. While it runs in full HD (unlike vanilla Quake 2), there is so much jank and issues that I didn't even experience on my WON copy.

It's become increasingly obvious to me that the vanilla version of Half-Life and other GoldSrc games on Steam is simply not really up to modern standards.
